Plushophilia is a paraphilia involving stuffed toy animals. Plushophiles are sometimes called plushies, although this term (plushies) can also refer to non-sexual stuffed toy animal enthusiasts, and to stuffed toy animals in general.
Plushophilia is sometimes assumed to be a practice common within furry fandom, due in part to a 2001 article by Vanity Fair that linked various members of the furry community with plushophilia.
A 1998 survey of 360 members of the furry community suggested less than one percent attested to being plushophiles.
Pornography and sexual activity involving animal anthropomorphism (including plushophilia and paraphilias involving fursuits and cartoon animals) is known in the furry fandom community as “yiff” (and sexual acts as “yiffing”).
Anne Lawrence has proposed that sexual arousal that depends upon imagining one’s self as plush or “representations of anthropomorphic animal characters in animated cartoons” be termed autoplushophilia.
Paraphilic interests that involve being in another form have been referred to as erotic target location errors.
Emetophilia is a paraphilia in which an individual is sexually aroused by puking or observing others vomit. This is commonly referred to as a vomit fetish or puke fetish. Some emetophiles put their perversion of choice into practice by actually doing the technicolour yawn, often on a sexual partner.
Vomiting as a sex act is sometimes called a Roman shower, after the commonly held but mistaken belief that regurgitating food was an integral part of Roman feasts. In this urban myth ancient Romans are alleged to have thrown up after binge eating so that they could return to their feasts to eat more!
Some emetophiles find the act of chundering arousing; for them, the sequence of “spasm, ejaculation, relief” in retching is erotically charged. Other emetophiles are aroused by seeing, hearing, and/or smelling others heaving up their guts.
Some puke fetish enthusiasts desire a partner who will barf on them, while others wish to induce hurling in a partner, or even to force them to throw up. Wanting to be vomited on may be related to a desire to be dominated, while wanting to make someone else puke may stem from a desire to dominate the partner and it can be seen as a form of erotic humiliation. Emetophiles may have any combination of these desires at any time.
Orgasm control, also known as “edging”, “peaking”, “surfing”, and by other terms, is a sexual technique that involves the maintenance of a high level of sexual arousal for an extended period of time without reaching orgasm, although a climax may be reached eventually. If orgasm is not reached after the extended period of arousal, it is referred to as erotic sexual denial. If the partner whose orgasm is being controlled, sometimes referred to as the submissive partner, is put into physical restraints, it may better control the orgasm (the activity is sometimes called tie and tease and if orgasm is denied it is tease and denial). Another possibility is for one partner to help produce multiple orgasms in the other.
Orgasm control can involve either one-sex partner being in control of the other partner’s orgasm, or someone delaying their own orgasm during either sexual intercourse or masturbation. To experience orgasm control, any method of sexual stimulation can be used – for example, manual, oral, intercourse, or with sex toys – either alone or by means of one or more active partners. Orgasm control is sometimes called “slow masturbation” or “extended massive orgasm”. It is similar to the Venus Butterfly technique described by Leah and Bob Schwartz in The One Hour Orgasm (1988).
In a two-person sexual activity, one partner would stimulate the other, gradually bringing them up to the point high in the plateau phase where an orgasm is actually building, and will then reduce the level of stimulation to just below that needed to trigger release. By carefully varying the intensity and speed of stimulation, and by practising with the same partner to learn their responses, a person can be held in the highly aroused state near orgasm for extended periods of time. This process may be repeated as desired, but at some point repetition may cause the urge to orgasm to become overwhelming. Once enough stimulation to achieve an orgasm is provided, the release is often stronger than usual.
Since orgasm control prolongs the experience of powerful sexual sensations occurring during the final build-up to orgasm, the physical demands of being kept or keeping oneself in this highly excited state for an extended time can induce a pleasurable, almost euphoric state, and at times creates changes within an individual’s consciousness.
Orgasm control requires a degree of skill. It also requires enough familiarity with either a partner or one’s own responses to be able to vary the intensity and the timing of the stimulation accurately. If there is too little stimulation, or if it is reduced too soon, the experience is not as intense as it could have been. If there is too much stimulation, a person may pass the point of no return and orgasm occurs too soon.
Long term intimacy between orgasm control partners helps each to understand the level of erotic intensity required by their partner. The technique is an acquired skill that is developed through practice. Performing orgasm control with the same partner(s) for extended periods of time generally leads to greater success at the practice. The technique requires all partners to be aware of the others’ limits’. Likewise, in order to control your own orgasm, you need a good knowledge of your own body and how it reacts to different levels of sexual stimulation. Orgasm control is as much about knowing your own body as it is about the sexual skills of your partner(s).
Since solo masturbation allows for precise control over sexual stimulation, many people practice orgasm control by themselves. Masturbation is an easy way to learn one’s sexual limits. Wanking practiced with the aim of orgasm control should be carried out with the intention of making every stroke feel exquisite and not to relieve tension, in the way “simple” masturbation does. This can be done through a gradual stimulation of the genitals , followed by making connections between the primary area (penis or clitoris) and secondary areas (lips, nipples or other erogenous body parts). A proper connection between genitals and other areas has been established when they are stimulated with the same moves and to the same intensity.
Dominance and submission (also called D&s, Ds, and D/s) is a set of behaviours, customs and rituals involving the giving by one individual to another individual of control over them in an erotic episode or as a lifestyle.
Physical contact is not a necessity, and it can even be conducted anonymously over the telephone, email or other messaging systems. In other cases, it can be intensely physical, sometimes traversing into sadomasochism. In D/s, both parties take pleasure or erotic enjoyment from either dominating or being dominated. Those who take the superior position are called dominants, doms (male) or dommes (female), while those who take the subordinate position are called submissives or subs (male or female). A switch is an individual who plays in either role. Two switches together may negotiate and exchange roles several times in a session. “Dominatrix” is a term usually reserved for a female professional dominant who dominates others for pay.
Dominance and submission, and the inner conflict and surrender connected with these are enduring themes in human culture and civilization. In human sexuality this has broadened to include mutual exploration of roles, emotions and activities that would be difficult or impossible to do without a willing partner taking an opposing role.
A 1985 study suggests that only about 30% of participants in BDSM activities are females. A 1995 study indicates that 89% of heterosexual females who are active in BDSM expressed a preference for a submissive-recipient role in sexual bondage, suggesting also a preference for a dominant male, and 71% of heterosexual males preferred a dominant-initiator role.
A safe word is usually given to the submissive partner to prevent the dominant from overstepping physical and emotional boundaries. The safe word is especially important when engaging in verbal humiliation or playing ‘mind-games’ because the submissive may not be aware of an emotional boundary until it is crossed. If an emotional boundary is breached and the safe word called, the dominant should cease all play immediately and discuss the emotional breach with the submissive in a tender and understanding manner. Negotiating limits in advance is also an important element in a D/s relationship.
It is important to note that for a safe, sane and consensual environment to be maintained, all participants should have a safe word of which the other is aware; this includes the dominant partner. While it may not seem so from the outside, Dominants will also have limits and boundaries of their own, and should not only have a safe word, but be comfortable calling it if their own limits are exceeded. This includes cases where the dominant may feel things have gone too far, and are uncomfortable continuing. As with a safe word call from any other, it should herald the stopping all play and a recuperative discussion between the participants.
There can be any number of partners in a D/s relationship, in some cases with one dominant sometimes having several submissives, who may in turn dominate others, or a submissive sometimes may have multiple dominants. Relationships may be monogamous or polyamorous. Romantic love is not necessarily a feature in D/s, partners might be very much in love or have no romantic relationship at all.
Variation in D/s is virtually limitless and the activities take many forms. These may include: domestic servitude or consensual slavery, enforced chastity of the submissive, erotic humiliation, sexual slavery, verbal humiliation, fetishes, such as shoe/boot worship, dehumanisation (pony or animal play) or objectification (forniphilia, becoming an ‘inanimate object’ such as a foot stool), cross-dressing, whipping, corporal punishment, trampling, human toilet – golden showers, feminization, cuckold, bondage (sexual), public humiliation.
These may be combined with other forms of BDSM. A classic example of D/s is the sissymaid, where an adult male dresses in cartoonish female clothing and performs stereotypical female chores such as housecleaning or serving tea. It should be noted that cross-dressing in D/s does not always involve a desire to be sissified or made into caricatures of women or to serve; for example, others may desire to be made as beautiful as possible and interact on a “girlfriend-to-girlfriend” non-sexual basis. Consent is a vital element in all psychological play, and consent can be granted in many ways.
Some people maintain a special room or area, called a dungeon, which contains special equipment (shackles, handcuffs, whips, queening stools and spanking benches or a Berkley horse, for example) used for play scenes, or they may visit a BDSM club that maintains such facilities.
Many submissives wear a “collar” to denote their status and commitment. It can be much like a wedding band, except that only the submissive partner wears one. The traditional collar is a neck band in leather or metal, chosen, designed or even crafted by the dominant partner. Some subs wear a “symbolic collar”, often a bracelet or ankle chain, which is more subdued than the traditional collar and can pass in non-BDSM situations. It is not uncommon for a sub to have several collars for special occasions. Dog collars are integral for K9 role-playing—pup-play.
Tickling games are interpersonal or social activities involving the tickling of one person by another. Many people find tickling to be a pleasurable experience in its own right, but also an erotic experience. Some people are sexually excited by being tickled or by tickling another person. Some people engage in tickling games as part of a social activity, or as part of a couple bonding process or as foreplay.
Knismolagnia is the experience of “arousal from tickling”. Acarophilia, often confused with knismolagnia, refers to arousal from scratching. Excessive tickling has been described as a primary sexual obsession and, under these circumstances, is sometimes considered a paraphilia. People whose sexuality is based almost solely on tickling can be said to have a tickling fixation. This fixation may also exist outside of sexual contexts.
Tickling is a form of physical intimacy involving a highly sensual touching of the body of one person by another. Tickling also serves as a bonding experience between friends, and is an indication of familiarity and trust. Between adolescents, tickling often serves as an outlet for sexual energy, with erotic games, foreplay and sex being the motivation of the tickler.
It is classified by psychologists as part of the fifth and highest grade of social play that involves special intimacy or “cognitive interaction”. This suggests that tickling works best when all the parties involved feel comfortable with the situation and one another.
Some people find the tickling of virtually any part of their body to be pleasurable, and some people are sexually excited watching others being tickled. It can play a part in courting rituals, especially among younger people, and can form part of foreplay for many partners in the term’s broadest sense. Popular tickle spots include the feet, navel, armpits, breasts, nipples, ribs, sides, stomach, and genitals. The body openings and erogenous zones are extremely ticklish; however, the tickling of these areas is generally not associated with laughter or withdrawal.
Those with a tickling fetish are likely to enjoy this activity to the exclusion of other pre-sex activities. For some, the focus is entirely on the tickling, with full intercourse less important or not included at all. Tickling is mostly associated with the bare feet or armpits. Examples of tickle models are Lindsay Leigh and Jade Valentine.
Some people take part in tickling games or contests that test their endurance to being tickled, for amusement, for erotic pleasure, or for other reasons. These games may involve some form of physical restraint of the person to be tickled to prevent them protecting the ticklish spots or otherwise interfering with the game. Common positions for tickling are the over-arm tie, the hogtie, spread-eagle, with the person being tied up, cuffed or in stocks. The restraints may be left loose to increase the amount of possible movement, but short of the person being able to protect the ticklish spots. On the other hand, some participants prefer very tight bondage. The tied person may also be blindfolded to increase the anxiety and surprise element.
The objective of such games is to generate uncontrollable writhing, struggling, laughing and vocalizations etc., from the person being tickled, while the person tries to control such reactions, without the ability to physically defend the ticklish spots. In dominance and submission scenarios, sexual partners may agree upon a safeword to signal that tickling should stop.